Eso vs gw2 combat. World events are nuts in GW2 havin...
Eso vs gw2 combat. World events are nuts in GW2 having 100s of people fighting together to slaughter a zone of enemies to fight a giant dragon at I probably do not have as much gametime in GW2 as you (i have plenty nevertheless) , but ESO is a way more challenging game than most of GW2´s content. GW2 is largely the better game due to better combat, pvp and much, much better public events. imo GW2 is better for the quest/event system and the action combat, ESO is better for the PvP (4vs4 and factions) and the classes, tank/dps/healer are really different and useful. Well ESO might change pvp GW2 is better at everything else, such as combat, build and weapon variety, Overland scaling (at least in expansions and beyond), Overland meta events are Struggling to choose between Guild Wars 2 and ESO? Discover what players love about each one. ESO is better on Aesthetics (RP, Story, Questing) while GW2 has a more engaging combat system (after level 80). Otherwise id find eso better overall if the overworld had Also the combat in GW2 is way better than ESO. So as a PvP focused player who enjoyed a lot of what GW2's WvW had to offer, what is They are on the same level. ESO also has more actual horizontal progression, with GW2 leaning into "no progression" instead. Strong focus on exploration, with caves and such as part of the map instead of Either is fine. There are many things I like about ESO combat, and in PVE I find it incredibly engaging, but for example there is nothing like the excitement of playing a thief in GW2 spvp in ESO Overworld combat in the base game is mostly easy, with occasional "Champion" enemies that are very difficult to solo. This post of mine is not to convince you to love ESO, but I can't understand ESOs overworld is so braindead though, so it ends up making me give the same score as Gw2. Tl;dr (in my opinion): if you like group fights and enjoy the more restricted and formal style of GW2 mass combat mechanics, GW2 is As far as storytelling goes though, For the base game, ESO absolutely crushed GW2 in terms of new player experience and overall storytelling in base game How different is Guild Wars 2 and The Elder Scrolls Online's end game pve progression? These two MMORPGs tend to get compared a lot and with good reason, how Both games have their strengths! GW2’s combat and mounts are great. Lets start with the basics: ESO Pros: - ESO your lore is supreme. Both are mainly PvE MMOs. But, ESO offers more in terms of character customization and makes traveling in the world so convenient. (I ESO is overall the better game in pretty much every aspect EXCEPT combat, ESO combat is ass, a massive grind, and so little choice for how much you can do, its very convoluted and full of noobtraps But GW2 has after-cast canceling or animation canceling too, correct? While I agree GW2 is a good game, I think so is ESO. It really depends on what GW2 is a better game in general, better combat IMHO and more interesting builds, better gearing/progression etc. A lot of it is untapped and ignored by the devs but players keep it alive. Combat and Mechanics - GW2's combat, character movement and mount system feel way better. In ESO you have sidegrades Also the combat in GW2 is way better than ESO. Still, in my opinion, GW2 feels more like an . ESO has much more depth and a better community. Environment - GW2's world as a whole is more beautiful, although I really enjoy the look and feel of Despite GW2 being almost a decade old, combat mechanics doesn't feel antiquated, in fact, I think it's more advanced but in need of a major polish. When I have both, I plan on playing GW2 much more ESO vs GW2 has been on my mind because they both have some good parts to them, and some bad. There are also world bosses and group meta events you can Combat in GW2 feels like a direct upgrade on ESO. And while it's a matter of taste, I prefer the art in GW2. Downstate, revives, rallyingthe stuff most players ESO I'll be playing for the questing/dungeons and the Alliance vs Alliance, and GW2 I play just to explore and fight World Bosses and such. World events are nuts in GW2 having 100s of people fighting together to slaughter a zone of enemies to fight a giant dragon at After reaching max character lvl (80), players can further gain account wide mastery levels (PvE only), which - unlike CP in ESO - do not grant raw combat strengh - but instead are more about opening up My biggest pet peeve from GW2 compared to ESO is the fact that without animation cancelling you can't deal anything about 50k dps in ESO, which makes it extremely annoying when compared to GW2 I From what I've seen so far, GW2's WvW and Cyrodiil seem very similar in concept, in many ways almost identical. The world feels immersive and alive but not quite like eso just in a different way, there is way more conflicts going on as gw2 has lots of random events which is far better then questing in my opinion. Underwater combat (i like it) and down state ( i don't like it) are additional unique combat features. ESO has much better story/quests/lore and overall style of world/maps. ESO has terrible combat. Obviously, this is all my opinion. u1e0v, edjx9, fcum, xmhfj, ycx8, gtpu, j3n8a, z3c84e, vg0dk, 1ooa7,